Mar
10
Written by:
Duncan
10 March 2008 17:46
So far we like what we have seen of Dark Heresy - the new roleplaying game set in the universe of Warhammer 40k. Its gritty, fast and deadly, with only a few quirks to be expected of a first edition RPG. Now that I have run two opening adventures, its time for me to do some of the playing and let someelse run the game.
We're moving to a round robin format. This involves rotating the games masters between adventures, giving everyone a chance to influence the campaign. Sometimes this format works, othertimes it can be quite jarring to have the different GM styles and adventure formats.
Dark Heresy is a good set up for the round robin format, as it has a common background (Warhammer 40k and the Calixis Sector), a reason for the PCs to be together (Adepts for the Inquisition), someone to tell there where to go next (their inquisitor) and different locations to let different GMs separate their adventures (or linked adventures) from others (the different planets).
I'll let you know how our experiment works out.
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